http://casualconnect.org/content/Seattle/2010/realitiesandredherringsseattle10.html
Good talk from Sean Clark of Big Fish Games, who I've met in meetings at PlayFirst.
Watching the talk today, did not see it in Seattle...
- he was working on a text-based RPG at Playdom?
- also interesting that he left Playdom to go back to Big Fish
- different routes to the top of the mountain...like Ed Viesturs
- what's the best way to use the limited resources that I have?
- how to filter out the noise and get the signal?
- audience: developers, especially indie developers
Sean Clark is the Executive Producer for Casual Downloads at Big Fish Games. Prior to Big Fish Games, Sean has been a Project Director at LucasArts Entertainment Company, a Studio Director at EA/Pogo and an Executive Producer at Playdom. During his more than 20 years experience in the game industry, Sean has been involved in all aspects of game development and distribution, from writing and designing to directing and producing. Additionally, Sean has also served on the studio management and business sides of Core/Retail, Casual and Social gaming on platforms ranging from PC to Console and handheld to browser-based games.
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