Thursday, February 01, 2007

The Blackwell Legacy



This game is by Dave Gilbert, who did an earlier game called The Shivah which was a mystery being solved by a rabbi.
I played this before starting my current job, and got stuck at the very beginning trying to get a password for the computer.

In this game, there is way more exposition (even in the very short demo/preview) than there is a action, but so far it has sucked me in pretty well.

The demo/preview turned out to have more long story exposition, than the beginning of the actual game did. That's good, but hopefully the demo doesn't turn people off who think it will all be that slow.

Roseangela Blackwell's aunt has just died, and she is scattering the aunt's ashes at the beginning of the game.
The preview takes us directly to the pyschiatric hospital where the aunt had been living, and a doctor tells Roseangela that she may also suffer from the dementia her aunt has. Back at her apt, she meets a mysterious ghost named Joey, and cheesy preview title text fills in the rest - that she is a medium and will be running around with Joey in each storyline, solving problems.

The actual game also begins with Roseangela scattering the ashes, but then luckily takes us right into solving a problem- the doorman filling in at her building because of a strike, doesn't recognize her, although he's been working there the whole time she's lived there.
So we then get pretty immersed right away in helping her get back into her apt.

I actually really liked it so far -- why -- I think the character-based story (and the strong matrilineal feel. You get lots of background on the main character's family. And there's something compelling to me personally maybe, when a story opens with someone tossing ashes into the ocean (brings up nosy questions like - who had died? what was the relationship? etc). The story does start very very slowly with lots of text, but I think would be interesting to both genders.

And the graphics, while only really "state of the art" for the early 90s, are awesome taken as they are. I remember playing "Indiana Jones and the Last Crusade" during this time period, and loving the detail on the animations. Same thing here.

Dave (Zarubin) and I were just playing Legend of Zelda, A Link to the Past, the SNES version, tonight on the Wii. A next-gen console playing an old-school 8-bit nostalgic game, that came out in 1991.
Just as plausible to play Blackwell Legacy on a laptop capable of doing much more!

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