
A few months ago my willpower broke down and I downloaded the 10-day trial for World of Warcraft, or Warcrack as we have heard it called.
Also, please see this very entertaining bit of WoW machima. Billie Jean spoof!
It was fun - especially when getting into the levels of crafting skill, cooking , etc. and also exciting to finally have some reference points when everyone is talking about WOW.
I was surprised at the relatively unsocial feel at the lower levels. Compared with City of Heroes/Villains, where even a low-level newbie gets invited to team up by others, almost as soon as they venture out into Paragon City.
The low-level time of WoW felt more like a stand-alone single-player RPG, although I did get team invites a little bit. Felt like I couldn't hold my own on a team, and there are so many interesting quests to do, that I wanted to focus on my own and not have to work on all the party's quests.
In CoH/CoV, the fun for me is more in the team-ups and seeing how your powers complement everyone else's. Team leaders in COH/COV also seem to be more democratic about doing everyone's missions in turn.
But we can only have one MMORPG with a monthly fee at once, and we decided to stay with City of Heroes/Villains for the time being. (Now in the fall we canceled out of CoH/CoV as well, saving some cash.